Crocotile 3D v2.4.4


v.2.4.4 (October 31, 2024)

  • Added: "Rectangle Fill" action. Hold Shift and click and drag while using the Tilebrush to place a rectangular area of tiles. You can also erase with right mouse button. The modifier key can be changed in Buttons > Draw Mode > Rectangle Fill.
  • Added: "Round to Precision" and "Round to Grid" actions in UVs panel. These can be found in the context-menu when right=clicking the canvas, or by pressing their keybindings (alt+o and ctrl+o). The keybindings can be customized in the Edit > Buttons > UVs section.
  • Added: "Camera-based when single-clicking" option in Edit > Settings > Edit Mode section. If enabled, it will make single-clicks act as if Camera-based selection is active. This is enabled by default.
  • Added: "Disable Gizmo Temporarily" keybinding in Edit > Buttons > Edit mode. When the key is held, you won't be able to interact with the Gizmo. This can help prevent clicking the Gizmo when selecting if the keybinding is set to Shift for example.
  • Added: "Cast Against" option in Baking panel for lights to check against Objects.
  • Fixed: Textures for gltf/glb/dae were exported even though "Export all textures" option was disabled.
  • Fixed: Saving would cause the faces,edges,vertices,bones or instances inside Skinned objects to become deselected if the object was currently being edited.
  • Fixed: The dropdown items in the Skin section of the Transform panel were being sized incorrectly on some linux machines causing the buttons to be cut off.
  • Fixed: Repositioning an Object's origin point while editing the object caused an error which resulted in some visual discrepencies of the tiles and other potential issues. Also fixed an error when undoing/redoing it while editing the Object.
  • Fixed: Changing the origin point of an Object wouldn't update its mirrored tiles if the Object had that property enabled.
  • Fixed: Undoing an imported scene would fail to remove tiles that weren't part of any object.
  • Fixed: The Gizmo didn't reposition with the selection when using q,e,r,f keys to rotate,mirror,flip.
  • Fixed: Importing models that contain objects that are scaled/transformed would cause issues with vertices displaying incorrectly when editing the Object.
  • Fixed: In some cases after first running the app the viewport wouldn't refresh accurately when hovering over things.
  • Fixed: When Alt+Tabbing from an input box, the Alt modifier key wasn't reset causing it to do 0.01 increments/decrements when Shift was held.
  • Fixed: Holding Ctrl to select nearest vertex when clicking on face wouldn't work if face selection is disabled.
  • Fixed: Could momentarily select vertices when holding Ctrl and clicking face even if Vertex selection was disabled.

View more in the Changelog

Be sure to read the Howto, to learn all about what you can do! 
Join the Discord server to get help from other Crocotile users!
Watch Youtube videos demonstrating Crocotile 3D!
Consider supporting via Patreon!

Files

Crocotile3D_v2.4.4_arm32.tar.gz 117 MB
52 days ago
Crocotile3D_v2.4.4_macOS_HighSierra.zip 133 MB
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Crocotile3D_v2.4.4_macOS.zip 140 MB
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Crocotile3D_v2.4.4_linux32_old.tar.gz 168 MB
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Crocotile3D_v2.4.4_linux64_old.tar.gz 155 MB
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Crocotile3D_v2.4.4_linux32.tar.gz 183 MB
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Crocotile3D_v2.4.4_linux64.tar.gz 177 MB
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Crocotile3D_v2.4.4_ia32_windows7.zip 145 MB
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Crocotile3D_v2.4.4_ia32.zip 148 MB
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Crocotile3D_v2.4.4_x64.zip 155 MB
52 days ago

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Comments

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(1 edit)

On the site it says no refunds, download the demo to test. On the main page it says Download Demo with all the downloads for different platforms, but none of them work. Is a demo no longer being offered because refunds are allowed now?

Thanks!

 - Charlie


EDIT: Doh! The demo downloads ended up working afterall. Now I have every single one of them in my downloads folder XD

(+1)

Hehe, no problem :) glad it's working.