Crocotile 3D v2.5.0
Crocotile 3D » Devlog
v.2.5.0 (February 4, 2025)
- Added: You can now drag images into the Crocotile window to import them.
- Added: "Select Entire Tileset" keybinding in the Tileset panel that will select the entire tileset. Ctrl+A is the default binding.
- Added: "Copy/Apply Tileset only (not UVs)" option in Edit > Settings > Draw Mode. If enabled, only the tileset will change when eyedropping tiles from the scene, or applying the tilebrush to existing tiles.
- Added: "Copy/Apply Tileset only (not UVs)" keybinding in Edit > Buttons > Draw Mode. This toggles the corresponding setting.
- Added: Tileset palettes can now be named.
- Added: Primitive Spacing inputs in the Transform panel to specify the spacing when using the Primitive brush. If set to 0, it will use the grid rounding value.
- Added: Customizable colors for vertices in Edit > Settings > Edit Mode panel. Each vertex color option needs to be a different color.
- Fixed: Pasting translucent pixels in the Painting panel now takes into account the Alpha Application mode.
- Fixed: Movement in Freelook mode would be incorrect if the camera's up direction was set to a different axis.
- Fixed: "Next/Previous Prefab" keybindings wouldn't work.
- Fixed: If vertices were selected, hovering over their UVs in the UVs panel would highlight the vertices red and wouldn't unhighlight them.
- Fixed: Setting a vertex weight of 0 for a bone wouldn't unassign the bone from the vertex. Now it should.
- Fixed: If auto-flatten was enabled and dragging a single vertex caused multiple UVs to change, it only created undo states for the single vertex. Now it should apply to all changes.
- Fixed: Extruding with Alt+E without using the Gizmo wouldn't use gridrounding value. Now it does.
- Fixed: If a UV animation was given a blank name, it couldn't be named anymore.
- Fixed: If closing Spinning Gif panel or Movie panel before finished process, it would cause errors.
- Fixed: Select weighted/unweighted vertices actions wouldn't work on unskinned tiles.
View more in the Changelog
Be sure to read the Howto, to learn all about what you can do!
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Files
Crocotile3D_v2.5.0_arm32.tar.gz 117 MB
93 days ago
Crocotile3D_v2.5.0_macOS_HighSierra.zip 133 MB
93 days ago
Crocotile3D_v2.5.0_macOS.zip 154 MB
93 days ago
Crocotile3D_v2.5.0_linux32_old.tar.gz 168 MB
93 days ago
Crocotile3D_v2.5.0_linux64_old.tar.gz 155 MB
93 days ago
Crocotile3D_v2.5.0_linux32.tar.gz 195 MB
93 days ago
Crocotile3D_v2.5.0_linux64.tar.gz 184 MB
93 days ago
Crocotile3D_v2.5.0_ia32_windows7.zip 145 MB
93 days ago
Crocotile3D_v2.5.0_ia32.zip 160 MB
93 days ago
Crocotile3D_v2.5.0_x64.zip 173 MB
93 days ago
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Crocotile 3D
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