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A downloadable software for Windows, macOS, and Linux

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Crocotile 3D is a tool for creating 3d scenes with tiles. Think of it as creating 2d tilemaps with three dimensions.

Saving (over 100 tiles) and exporting is deactivated. To activate these, register a keycode at Crocotile3D.com or purchase an activation key below.

Be sure to read the Howto, to learn all about what you can do! 
Join the Discord server to get help from other Crocotile users!
Watch Youtube videos demonstrating Crocotile 3D!
Consider supporting via Patreon!

v.2.3.4 (March 9, 2024)

  • Fixed: In some cases loading a project that has Objects with Skinning enabled would position the skeleton incorrectly (the root bone would be posed incorrectly).
  • Fixed: If tiles were moved/rotated without changing the vertex geometry auto-flatten would still apply. Now it shouldn't if the geometry doesn't change shape.

v.2.3.3 (February 29, 2024)

  • Added: "Auto-Flatten UVs when editing Vertices" option in Edit > Settings > Edit Mode section. If enabled, it will basically adjust the UV coordinates of the vertices as you are transforming/editing them in the 3d scene, expanding or contracting the UVs so that they match the shape of the geometry. You can also set/pin a keybinding for "Toggle Auto Flatten" in Edit > Buttons > Edit Mode, which will toggle this mode on/off.
  • Added: "Select tiles (UVs contain mouse position)" in context-menu of UVs panel. This will select tiles in the scene that have UVs overlapping the current mouse position in the UVs panel.
  • Fixed: Rendering a movie with an Act that has no length would cause it to get stuck if there were UV animations used in the scene. It wasn't able to calculate which UV frame to render when the Act was empty.
  • Fixed: .mtl files couldn't use texture names with commas. Now exporting .obj files will remove any invalid characters.
  • Fixed: Importing a scene while editing an object would cause imported objects to place tiles into the edited object instead. Now it will exit editing objects before importing.
  • Fixed: If crosshair wasn't at 0,0,0 then importing scenes wouldn't import objects correctly. Now it will auto-set the crosshair to 0,0,0 as a workaround.

View more in the Changelog

Updated 9 days ago
StatusIn development
CategoryTool
PlatformsWindows, macOS, Linux
Rating
Rated 4.7 out of 5 stars
(146 total ratings)
AuthorAlex Hanson-White
Tags3D, build, create, editor, make, map, model, scene, tile, tool
MentionsGet ready for Ludum Dare: Game developme...

Purchase

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In order to download this software you must purchase it at or above the minimum price of $24 USD. You will get access to the following files:

ActivationKey.txt 499 bytes

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Crocotile3D_v2.3.4_arm32.zip 117 MB
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Crocotile3D_v2.3.4_macOS_HighSierra.zip 133 MB
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Crocotile3D_v2.3.4_macOS.zip 140 MB
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Crocotile3D_v2.3.4_linux32_old.tar.gz 168 MB
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Crocotile3D_v2.3.4_linux64_old.tar.gz 155 MB
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Crocotile3D_v2.3.4_linux32.tar.gz 183 MB
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Crocotile3D_v2.3.4_linux64.tar.gz 176 MB
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Crocotile3D_v2.3.4_ia32_windows7.zip 145 MB
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Crocotile3D_v2.3.4_ia32.zip 148 MB
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Crocotile3D_v2.3.4_x64.zip 155 MB

Development log

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