Crocotile 3D v2.3.4
Crocotile 3D » Devlog
v.2.3.4 (March 9, 2024)
- Fixed: In some cases loading a project that has Objects with Skinning enabled would position the skeleton incorrectly (the root bone would be posed incorrectly).
- Fixed: If tiles were moved/rotated without changing the vertex geometry auto-flatten would still apply. Now it shouldn't if the geometry doesn't change shape.
View more in the Changelog
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Files
Crocotile3D_v2.3.4_arm32.zip 117 MB
Mar 09, 2024
Crocotile3D_v2.3.4_macOS_HighSierra.zip 133 MB
Mar 09, 2024
Crocotile3D_v2.3.4_macOS.zip 140 MB
Mar 09, 2024
Crocotile3D_v2.3.4_linux32_old.tar.gz 168 MB
Mar 09, 2024
Crocotile3D_v2.3.4_linux64_old.tar.gz 155 MB
Mar 09, 2024
Crocotile3D_v2.3.4_linux32.tar.gz 183 MB
Mar 09, 2024
Crocotile3D_v2.3.4_linux64.tar.gz 176 MB
Mar 09, 2024
Crocotile3D_v2.3.4_ia32_windows7.zip 145 MB
Mar 09, 2024
Crocotile3D_v2.3.4_ia32.zip 148 MB
Mar 09, 2024
Crocotile3D_v2.3.4_x64.zip 155 MB
Mar 09, 2024
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Crocotile 3D
Use 2d tiles to create 3d models!
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