Crocotile 3D v2.1.6
Crocotile 3D » Devlog
v.2.1.6 (July 3, 2023)
- Added: Options in Edit > Settings > Project, to specify whether to save/load uv tilesize/gridrounding for each project.
- Added: The new render orthgraphic options are now available in the Render < Movie panel as well.
- Added: Keybindings for opening Edit > Render > Camera, Spin Gif, and Movie panels. These can be assigned in the Edit > Buttons > General panel.
- Changed: Exporting .gltf or .glb will now use a default Metallic material property of 0.0 and Roughness of 1.0, prior to this change they were 0.5 and 0.5 respectively.
- Changed: Accumulated Time on a project is now updated every minute instead of 5 minutes so that it can be more accurate.
- Fixed: Camera markers in Theatre panel wouldn't switch properly if newly added cameras were placed before previously added cameras.
- Fixed: Rendering Orthographic cameras with Frustum Adjustment set to Viewport wouldn't render properly in some cases.
- Fixed: When extruding, vertex colors weren't being copied to the new tiles.
View more in the Changelog
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Files
Crocotile3D_v2.1.6_macOS.zip 120 MB
Jul 03, 2023
Crocotile3D_v2.1.6_linux32.tar.gz 168 MB
Jul 03, 2023
Crocotile3D_v2.1.6_linux64.tar.gz 155 MB
Jul 03, 2023
Crocotile3D_v2.1.6_ia32.zip 138 MB
Jul 03, 2023
Crocotile3D_v2.1.6_x64.zip 144 MB
Jul 03, 2023
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Crocotile 3D
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