Crocotile 3D v2.1.5
Crocotile 3D » Devlog
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v.2.1.5 (June 26, 2023)
- Added: New Render camera option for Orthographic cameras: "Frustum Adjustment". This allows greater control over how they get rendered. Can be set to "None", "Viewport", or "Base Pixel Unit."
- Added: Render camera option to keep pixels unscaled for Orthographic cameras. Set the Frustum Adjustment to "Base Pixel Unit."
- Added: Export option to choose between sRGB and Linear color space for vertex colors (for .obj and .dae format).
- Added: Resolution input option for gif spin to specify exact size.
- Added: Accumulated time spent working on a scene. It will accumulate the time every 5 minutes if new changes have been made. Time is dispayed in lower-right corner of viewport.
- Added: "Select/Deselect Tiles using current Tileset" action is now bindable in the Edit > Buttons > Edit mode panel.
- Added: "Select Faces within normal range" action now has a pinnable button.
- Changed: "Deselect faces within normal range" now can be used via hotkey while hovering over a tile.
- Fixed: Pasting a selection in Painting panel would autoselect the Move tool. This was due to changes made in last update related to how keybindings were handled. It should be fixed now though.
- Fixed: Exporting .dae files wouldn't keep the object hierarchy structure.
- Fixed: Exporting as .gltf/.glb/.dae while editing an object would cause duplicate tiles in the model.
- Fixed: Switching tilesets, or selecting new tiles on tileset wouldn't deselect any uv animations currently selected.
Files
Crocotile3D_v2.1.5_macOS.zip 120 MB
Jun 26, 2023
Crocotile3D_v2.1.5_linux32.tar.gz 168 MB
Jun 26, 2023
Crocotile3D_v2.1.5_linux64.tar.gz 155 MB
Jun 26, 2023
Crocotile3D_v2.1.5_ia32.zip 138 MB
Jun 26, 2023
Crocotile3D_v2.1.5_x64.zip 144 MB
Jun 26, 2023
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Crocotile 3D
Use 2d tiles to create 3d models!
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