Crocotile 3D v2.0.2c
Crocotile 3D » Devlog
v.2.0.2c (November 9, 2022)
- Fixed: Bone inverses would be assigned to incorrect bones when loading if they had been reordered in the Scene panel prior to saving. This caused the default transforms of bones to get mixed up. Saving should correctly distinguish each bone's inverse now.
- Fixed: When canceling a movie render, the viewport dimensions would get stuck.
- Improved: When entering negative numbers or deleting numbers in the Transform panel, it would automatically fill in a 0. This has been improved so that zeroes don't get auto added, and entering negatives is easier.
Remember to report any bugs you may encounter!
Check the Gallery to see creations by Crocotile users: http://www.crocotile3d.com/gallery
Also, there is a Discord server where Crocotile users can chat: https://discord.gg/fmtJdUb
Watch youtube videos demonstration Crocotile 3D: Youtube channel
Consider supporting via Patreon!
Files
Crocotile3D_v2.0.2c_macOS.zip
Nov 09, 2022
Crocotile3D_v2.0.2c_linux32.tar.gz 160 MB
Nov 09, 2022
Crocotile3D_v2.0.2c_linux64.tar.gz 153 MB
Nov 09, 2022
Crocotile3D_v2.0.2c_ia32.zip 113 MB
Nov 09, 2022
Crocotile3D_v2.0.2c_x64.zip 118 MB
Nov 09, 2022
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